Education Programs
With diverse exhibitions and engaging programs, we are proud to offer an extensive range of museum experiences designed to support and enhance the lessons taught in your classrooms.
Group Rates
THEMUSEUM is making education programming accessible for all by offering FREE programs for a 5-month pilot project. From Tuesday, March 1, thru Friday, October 7, 2022, all STEAM programming in the Underground Studio MakerSpace, all virtual programs and all in-person school visits will be free of charge for those booking in advance.
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Book Education Program
Education bookings are currently sold out for June 2022. Sign up for our Educators newsletter to be the first to know when we are booking again for Fall 2022!
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In-Person Primary and Junior Programs
Permanent Programs
With direct connections to the curriculum, permanent programs enrich classroom learning.
DescriptionsMission Possible (JK/SK)
Curriculum Connections –The Kindergarten Program: DLMB and PS
THEMUSEUM needs your help! Use teamwork and inquiry skills to solve mysteries throughout THEMUSEUM to figure out ‘who did it’.
Along the Lines of Colour (K – Gr. 3)
Curriculum Connections – The Arts: Visual Arts
Unleash your inner artist and explore the world of colour! Investigate how artists use colour, texture, shape, and line to create different feelings, ideas and messages through their art. Learn how to paint like the masters and complete a colour-filled art challenge.
Kids Inspiring Change: Energy in Our Lives (Gr. 1)
Curriculum connections – Science and Technology: Understanding Matter and Energy
Investigate solar power and energy conservation through a series of hands-on activities and learn about the importance of the sun.
StarLab (Gr. 1 – 8)
Curriculum connections – Science and Technology: Earth and Space Systems
Take your class on a trip to the stars. Understand planets, moons, stars, and satellites while you travel through space and uncover mysteries of our solar system!
Still Standing (Gr. 3 – 5)
Curriculum connections – Science and Technology: Understanding Structures and Mechanisms
Calling all builders! Learn about the impact natural disasters have on our buildings and structures by creating your own that’s strong enough to withstand the effects of different disasters. See which ones will stay standing and which will come crumbling down.
The Power of Light (Gr. 4)
Curriculum Connections – Science and Technology: Understanding Matter and Energy
Do-gooders unite! Explore the powers of light in our superheroes-in-training program. Learn how to harness the properties of light to create your own superhero gadgets.
Discover Space (Gr. 6)
Curriculum connections – Science and Technology: Earth and Space Systems
Explore the night sky and blast off into outer space in our StarLab planetarium. Discover planets, moons, stars and satellites while uncovering humans’ relation to our solar system. End the visit by working in teams to launch your very own rocket in our atrium.
The Underground Studio MakerSpace Programs
Students will learn through experimentation, exploration, and by ‘failing’ forward in our one-of-a-kind workshops.
DescriptionsConduction Junction – Circuitry and Soldering (Gr. 1 – 5)
Curriculum Connections – Science and technology
Using conductive tape, students will learn how a circuit works to create their very own light-up card!
Hello, Mr. Robot (Jr.) – Computer Programming (Gr. 1 – 6)
Curriculum Connections – Mathematics; Science and Technology; Language Arts
In this workshop, students will learn about computer programming and coding! Students have the opportunity to explore the Scratch platform and program their own short animation.
Against the Grain: Woodbots (Gr. 3 – 6)
Curriculum connections – Mathematics; The Arts; Science and Technology
Calling all tech-loving woodworkers! Learn the proper techniques of using woodworking tools to create a one-of-a-kind wooden robot.
Destination Disassembly (Gr. 3 – 6)
Curriculum connections – The Arts; Science and Technology
Explore various tools in The Underground Studio MakerSpace that are instrumental in the design and engineering process. Students will challenge themselves by creating unique sculptures from objects and toys.
Screen Time (Gr. 3 – 6)
Curriculum connections – The Arts; Spatial Sense
Makers will learn the elements and principles of design while creating a unique logo by using proper screen-printing techniques.
Light it Up! – Circuitry and Textiles (Gr. 6)
Curriculum Connections – Circuitry & Textiles
Using conductive tape, students will learn how a circuit works to create their very own light-up card!
Exhibition Programs
Students will explore the exhibitions in exciting and educational ways to ignite curiosity and encourage critical thinking.
DescriptionsCheck back soon!
Themed Programs
Students are provided with a full day of immersive, interactive and hands-on programming.
DescriptionsCheck back soon!
In-Person Intermediate and Senior Programs
Permanent Programs
With direct connections to the curriculum, permanent programs enrich classroom learning.
DescriptionsDisaster Strikes (Gr. 7 – 8)
Curriculum connections – History and Geography: Global Settlement
Explore the impact of Mother Nature on our planet as students play THEMUSEUM’s original board game, Disaster Strikes! Understand how communities around the world cope with the devastation caused by natural disasters and find out if your city can survive nature unleashed!
The Underground Studio MakerSpace Programs
Students will learn through experimentation, exploration, and by ‘failing’ forward in our one-of-a-kind workshops.
DescriptionsLight it Up! (grade 6-12)
Curriculum Connections – Circuitry & Textiles
Using conductive tape, students will learn how a circuit works to create their very own light-up card!
Against the Grain: Woodbots (Gr. 7 – 12)
Curriculum connections – Mathematics; The Arts; Science and Technology
Calling all tech-loving woodworkers! Learn the proper techniques of using woodworking tools to create a one-of-a-kind wooden robot.
Destination Disassembly (Gr. 7 – 12)
Curriculum connections – The Arts; Science and Technology
Explore various tools in The Underground Studio MakerSpace that are instrumental in the design and engineering process. Students will challenge themselves by creating unique sculptures from objects and toys.
Hello, Mr. Robot (Jr.) – Computer Programming (Gr. 7 – 12)
Curriculum Connections – Mathematics; Science and Technology; Language Arts
In this workshop, students will learn about computer programming and coding! Students have the opportunity to explore the Scratch platform and program their own short animation.
Screen Time (Gr. 7 – 12)
Curriculum connections – The Arts; Spatial Sense
Makers will learn the elements and principles of design while creating a unique logo by using proper screen-printing techniques.
Exhibition Programs
Students will explore the exhibitions in exciting and educational ways to ignite curiosity and encourage critical thinking.
DescriptionsGuided Exploration (Gr. 9-12)
Curriculum Connections – The Arts: Visual Arts and Music
Take a tour through our newest exhibition, The Rolling Stones | UNZIPPED. With hundreds of unique artifacts and memorabilia forming a multimedia exhibition, including some on loan from the Stones’ private collection, UNZIPPED offers a comprehensive and engaging multimedia experience that gives fans an immersive look behind the curtain at the world’s greatest rock band.
Virtual Programs
All of our programs are offered using the D2L Brightspace platform to ensure easy registration and participation.
Permanent Virtual Programs
DescriptionsDinosauria (Gr. 3 – 8)
Curriculum connections – Science and Technology
Calling all Palaeontologists! Let’s travel back to the time of dinosaurs and uncover the secrets of these prehistoric creatures. Students will virtually explore the island of Dinosauria and learn everything there is to know about dinosaurs.
StarLab (Gr. 1 – 8)
Curriculum connections – Science and Technology: Earth and Space Systems
Take your class on a virtual trip to the stars. Understand planets, moons, stars, and satellites while you travel through space and uncover mysteries of our solar system!
The Underground Studio MakerSpace Programs
Students will learn through experimentation, exploration, and by ‘failing’ forward in our one-of-a-kind workshops.
DescriptionsConduction Junction (Gr. 1 – 5)
Curriculum connections – Science and Technology
Using conductive tape, students will learn how a circuit works to create their very own light up card!
Hello, Mr. Robot (Gr. 1 – 12)
Curriculum connections – Science and Technology; Mathematics
In this workshop, students will learn about computer programming and coding! Students have the opportunity to explore the Scratch platform and program their own short animation.
Light it Up! (Gr. 6 – 12)
Curriculum connections – Science and Technology
Using conductive thread, makers will learn how to sew proper stitches to create a wristband that lights up when worn!