A Unique One Million Dollar Donation to THEMUSEUM:

A Message from David Marskell, CEO of THEMUSEUM

Education

The Underground Studio MakerSpace is where guided exploration gives shape and form to ideas. Where art and technology come to play. It’s where S.T.E.A.M. learning grows for students through creative trial and error. Here, inspiration meets expression. Art meets tech. Mentors meet prodigies.

It All Starts Here.

Students will learn by doing through experimentation, exploration and by ‘failing’ forward in unique 75 minute workshops delivered in our one-of-a-kind MakerSpace. Take part in projects across one of seven core program streams: 3D Modeling, Computer Programming, Circuitry & Soldering, Woodworking, Screenprinting, Textiles, or Deconstruction. Each program is linked to Ontario Curriculum expectations with an emphasis on inquiry-based learning and developing critical thinking skills.

Against the Grain - Woodworking

Through proper use of hand and power tools for woodworking, students will cut, drill and fasten materials to measured specifications for the design of a tool box.

Conduction Junction – Circuitry and Soldering

Students will create digital circuits that carry out a specific task while considering electrical principles such as voltage, current and resistance. Students will complete the workshop by soldering a circuit together as a take home badge.

Destination Disassembly - Deconstruction

Students will learn about the engineering design process to consider a simple challenge by deconstructing found objects using tools and methods provided. They will then be tasked with assembling a unique object that fulfills an imagined function.

Hello, Mr. Robot – Computer Programming (1-6)

Introduce your students to computer programming in a visual environment using the Scratch platform. Interpret how different logical statements change how a system behaves and experiment with different sensory commands to see what programs are capable of doing.

Hello, Mr. Robot – Computer Programming (1-6)

Challenge your students to create a program using the Arduino platform that causes lights to blink. Students will learn about the relationship between hardware and software by wiring systems together. Finally, students will decode a message in ASCII with the help from our robot Nali!

Plot, Blot, and Two Stitching Styles – Screen Printing and Textiles

Using traditional screen printing methods, students will create and cut a custom design from heat transfer vinyl and transfer their design onto fabric.

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